Nurikabe puzzle
Nikoli's list of classic puzzle games includes Nurikabe, a game in which you draw (circle) “islands” and separate them with “rivers” by following the numbers on the board.
Alternative names for the game include “Islands” and “Cell Structure,” but it was Nurikabe, a name for a spirit from Japanese folklore, that brought the game worldwide fame, putting it on par with Hitori and Futoshiki.
Game history
Nurikabe (ぬりかべ) is translated from Japanese as “plaster wall”, and is often found in folklore as an “invisible wall” that blocks the way for travelers. In addition, Nurikabe (塗壁) is also the name of a spirit (youkai) that leads travelers astray. According to Japanese legends, in order to pass through an invisible barrier, you need to knock on its lower left side with a stick. If a traveler tries to go around the wall, he will walk along it endlessly.
Using the analogy of an invisible wall, the creator of the puzzle of the same name brought this idea to paper. So, to win, the player needs to divide the islands between themselves with black cells, which can be either rivers or invisible walls.
By the way, the author of this game is the legendary Renin (れーにん), who developed three of the most commercially successful puzzles for Nikoli. Nurikabe was his last game, after which Renin stopped communicating with the editors. The real name behind this pseudonym is unknown; all attempts by Nikoli CFO Jimmy Goto to find this person were unsuccessful.
Nurikabe was first published in Puzzle Communication Nikoli magazine in March 1991. Having gained success among readers, it became a regular column of the magazine, and is still published in it, starting from the 38th issue. By 2005, Nikoli had published 7 books entirely dedicated to this game, and as a result, it became one of the “golden classics” of Japanese puzzles.
Over time, new versions and interpretations of Nurikabe appeared, similar in rules to it. For example, Mochikoro (Mochinuri) and LITS puzzles, which were also published at Puzzle Communication Nikoli at one time. A third game similar to Nurikabe is Atsumari (集るり, but it uses hexagonal rather than square game cells.
And, of course, during its existence, Nurikabe acquired a huge number of digital versions: first on the DOS platform and game consoles, and then on Windows and MacOS.
Try to play Nurikabe once (for free and without registration), and you will never part with this game!